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//
// CGPointExt.swift
// ExtensionKit
//
// Created by FFIB on 2017/9/13.
// Copyright © 2017年 FFIB. All rights reserved.
//
import UIKit
extension CGPoint {
public static func + (lhs: CGPoint, rhs: CGPoint) -> CGPoint {
return CGPoint(x: lhs.x + rhs.x, y: lhs.y + rhs.y)
}
public static func - (lhs: CGPoint, rhs: CGPoint) -> CGPoint {
return CGPoint(x: lhs.x - rhs.x, y: lhs.y - rhs.y)
}
public static func * (lhs: CGPoint, rhs: CGPoint) -> CGPoint {
return CGPoint(x: lhs.x * rhs.x, y: lhs.y * rhs.y)
}
public static func / (lhs: CGPoint, rhs: CGPoint) -> CGPoint {
return CGPoint(x: lhs.x / rhs.x, y: lhs.y / rhs.y)
}
public static func += (lhs:CGPoint, rhs: CGPoint) -> CGPoint {
return lhs + rhs
}
public static func -= (lhs:CGPoint, rhs: CGPoint) -> CGPoint {
return lhs - rhs
}
public static func *= (lhs:CGPoint, rhs: CGPoint) -> CGPoint {
return lhs * rhs
}
public static func /= (lhs:CGPoint, rhs: CGPoint) -> CGPoint {
return lhs / rhs
}
public func distance(to target: CGPoint) -> CGFloat {
return sqrt(pow(self.x - target.x, 2) + pow(self.y - target.y, 2))
}
public static func == (lhs: CGPoint, rhs: CGPoint) -> Bool {
return lhs.x == rhs.x && lhs.y == rhs.y
}
}
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